r/videogames • u/ThomasThorburn • 14h ago
Discussion / Question A look at wolverine chasing the hand in insomniac's wolverine
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u/Great_White_Samurai 13h ago
Peak 2008 gameplay
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u/hotmaildotcom1 13h ago
My thoughts exactly. Looks like Assassin's Creed 1.
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u/Zombii_Man 12h ago
AC1 at least has engaging movement mechanics lol.
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u/KGB_Panda 10h ago
Also, weren't they actual chase sequences, like if you played well you could catch them early, and if you suck you fail? This chase sequence is just a walking simulator
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u/Zombii_Man 8h ago
Yep! There's hella videos of dudes planning different, more efficient routes and stuff.
Like this dude goes in the opposite direction in order to cut the chase target off and catch him in under a minute. Great stuff.
The game may not look as pretty as modern games do, but it was designed to be rewarding for players who met the game where it was coming from and engaged with all systems.
Systems driven gameplay is one of those things I'm beginning to miss in these big AAA productions...
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u/Illustrious-Trip-764 14h ago
Don't think I'll pick it up for $75 but maybe for $40 on sale.
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u/OverloadedSofa 14h ago
I mean, it’s also playstation only. Can’t say I’ll ever get it now
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u/controldekinai 13h ago
So lame. I thought we were in a good spot once they started allowing PC release. Personally I'm way more upset about this vs the all-digital future they're selling.
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u/Sloth_Monk 13h ago
New leadership at Sony is the reason for the change.
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u/Exile688 12h ago
Amazingly short period between Sony claiming the console war victory and Sony panicking about Steam/Microsoft with no more PC ports and diving head first into digital only.
Like damn, the PSN/Helldivers 2/Steam delisting fiasco must have really upset Sony.
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u/Atomic_Revival 11h ago
Which is hilarious because Helldivers 2 is one of the few times in gaming a studios incompetence actually made the game better.
The whole account linking thing was supposed to be mandatory day one. But because Arrowhead was struggling to work out bugs and the game had really terrible server issues starting out they were told to implement a bypass so Steam users could play. Their initial struggles are actually one of reason the game took off because the bypass allowed anyone and everyone access. If it stayed required? Nobody would have gave that game a chance on PC.
Meanwhile Sony knew all this. They knew the servers were messed up and Sony knew Arrowhead was struggling to fix things. They knew the game was benefiting from being able to be purchased in places PSN didn't exist. And yet there response was? Remove the bypass and force it on everyone!
Like that's tremendous big brain time right there.
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u/voxelpear 12h ago
I hate when Sony is the one in a winning position. They flip anti consumer so quickly. They need to be on the back foot and hopefully soon.
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u/jonstarks 9h ago
If they have no exclusives, nobody will buy their box, just like xbox is now... they started doing day 1 PC releases for years now.
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u/SerCharles 13h ago
their games don't really get that low on PC either.
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u/controldekinai 12h ago
You mean price? That doesn't matter to me much, but I'm not going to buy a console to play its exclusives. If I want a game I dont mind paying full price. They can keep their game discounts. Better for customers to make them available. But they dont care about the customers, obviously
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u/Plant-Straight 12h ago
I know I'll never get it, after all I invested on my PC there's no way I'll ever get a console
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u/Lishio420 13h ago edited 13h ago
I dunno what it is but the game, at least to me, seems like some low quality cash grab riding on marvel/Wolvie hype rather than actual quality gameplay/storytelling
Im open to see how its like, once released but im very sceptical currently
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u/Fantastic-Finger-975 12h ago
Yes because Insomniac is known for making low level cash grabs
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u/MildlyChaoticGremlin 14h ago
https://giphy.com/gifs/HfFccPJv7a9k4
Where's the gameplay?
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u/stigma_wizard 13h ago
You didn't see the 10/10 "Chasing a guy" gameplay that all gamers universally love?? Where if you are slightly too far away from the guy you're chasing, it makes you start over and your character says the same lines again?
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u/Neither_Elk_1987 11h ago
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u/Fern-ando 8h ago
Played that mission recently, is him missing the shoots, I was always close to the train.
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u/ImmediateBar7346 7h ago
Read it in his voice immediately lol. Could have a whole blooper reel on my many attempts fucking that mission up royally.
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u/BiAndShy57 13h ago
Why do AAA games all look the same?
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u/xdoble7x 12h ago
Because the copy the formula that worked on the precious games that were successfull, after a few generations they all look the same
AAA games are just money investments, put XXX millions to copy the thing that made XXXX millions last time
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u/HeldnarRommar 9h ago
Because they have to follow the formula so that the lowest common denominator of gamers can understand and follow the gameplay
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u/LeaveMeBeWillYa 9h ago
So, let me get this straight
You watched a clip on nothing but a chase sequence on a post titled "A look at wolverine chasing the hand in insomniac's wolverine"
And you still bitch that there isn't gameplay other than that?
God the folk here are a bunch on whiny children.
You want the actual gameplay, here
https://www.youtube.com/watch?v=GN69vjjPkdE
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u/DrSussBurner 14h ago
Anyone else think this running animation looks janky? He looks heavy, slow.
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u/UnusuallyShapedChair 14h ago
Adamantium IS heavy.
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u/Far-Try5352 14h ago
But wolverine is supposed to be very fast
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u/RenderedCreed 13h ago edited 12h ago
Always seemingly a tough choice for anyone adapting wolverine. He weighs something like 300 lbs. Balancing realism with comic book logic seems to be something they all struggle with regarding wolverine.
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u/DatDiemDam 13h ago
just make him run fast and fall heavy, that will do.
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u/Kneecap_Blaster 13h ago edited 11h ago
With the first gameplay trailer highlighting the "stealth" elements, of Wolverine crouching in a bright yellow suit walking silently on a corrugated metal roof up to an enemy in broad daylight, it's probably too late to turn back. That's probably a 3rd of the gameplay lol
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u/Coffeypot0904 13h ago
I think the biggest issue is that the shifts between the different animations looks really clunky and pop position for a next gen game.
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u/RecklessHusky 12h ago
Yeah. I get that he’s supposed to have weight, but It’s like his body movements are too slow to match the running speed, looks a little floaty.
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u/ValkyrianRabecca 13h ago
Yeah if Wolverine was chasing someone that he needed dead or captured, I would expect his all fours running
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u/Co-opingTowardHatred 11h ago
Wolverine doesn't do that.... Sabretooth sometimes does.
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u/Glittering_Wheel_226 14h ago
Doesn't look even remotely good. Also that bright trail looks preposterous when you can see the target
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u/etheran123 11h ago edited 9h ago
because insomniac is behind it, and they have a pretty great track record with the Spiderman games, Im still somewhat open minded. But this clip alone looks terrible. I actually struggle to find something to compliment about it. Movement looks really stiff, guy ahead looks completely artificial and lifeless how they move, the graphics are super generic. And why are we still doing pointless chase sequences, is there really nothing else that devs can come up with? The fact they thought this would have been good promo material is very concerning.
But again insomniac has made some great games, so it's not like they dont know what they are doing. But damn.
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u/Rockhead_Dynamics 10h ago
Yeah, all I can see is how much better Spider-Man would be at catching the guy.
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u/Kells90210 9h ago
This is 20 secs of the showcase not the entire thing. They showed lots of gameplay, the stealth mechanics and how wolverines rage works.
This clip is what this specific person chose to post for whatever reason
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u/-FalseProfessor- 12h ago
It’s a scent trail. That’s why it’s all particles and fades farther from the target.
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u/badabingmx 11h ago
It also seems really strange that at a point wolverine got closer and the animation on the ninja went like 150% faster and looked funny.
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u/42tfish 14h ago
I know this is subjective but this just does not look good or entertaining to me.
I recently heard most Sony games as cinematic action games and that really is true…and I don’t like it.
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u/ma1butters 14h ago
Yep. Looks like something that's gonna make you start over if you're 25 feet behind him instead of 20 but then magically speed up if you get too close.
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u/morsomme 13h ago
And the chase sequence is basically hard coded to last a certain time, so it's a running simulator
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u/ma1butters 13h ago
Yeah. Might as well be another cutscene.
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u/Dry_Departure_7813 13h ago
I always think, if the devs are so keen on me doing it "this specific way" why don't THEY just play the sodding game
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u/karai-amai 12h ago
If you had the ability to flex your movement skills, maybe speccing into my different skills to transverse the world, and using the kit you built to solve the problem at hand.
This is just a lazy quick time event
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u/Dry_Departure_7813 12h ago
Now I'm remembering how on rails every red dead 2 mission is. "mission failed, you went outside the mission zone"
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u/ParagonRebel 13h ago
Spider-Man 2 is plagued with this via car chases.
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u/ma1butters 13h ago
Yep. And instead of being able to finish them quickly as you perfect your web swinging, you get locked into quicktime events 🙄
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u/Dry_Departure_7813 13h ago
He has a voice line right up at the end that summarises how I feel about these shitty corridor chase sequences "what the hell I don't have time for this"
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u/Maltodextrin13 13h ago
As a kid I would have thought this scene is amazing. Now I think this could have been a cutscene instead.
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u/MediocreSizedDan 13h ago
Fair. I do think the game looks fun overall, but this is definitely a bad clip to suggest that. Chase missions makes some sense in a Spider-Man game where web-swinging is a major part of the gameplay and they want you to get used to it. But like, this is Wolverine. I've....run in video games before....
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u/thedebatingbookworm 14h ago
I don’t mind that type of game but lately it’s the only type of game that their first part studios have been making and that’s boring as hell. I loved the story of ragnarok but my god was that game play dull at times it’s like I’m someone previously known as the god of war why I do feel like the janitor of war?
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u/Unabated_Blade 13h ago
All I could think of during the entire segment was that this big dumb chase scene required maybe 6-10 button inputs and holding the joystick forward.
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u/CommanderFate 12h ago
Agreed, feels too slow, no interesting flow in the movement like in the Spiderman games for example, Wolverine normally can wall jump and traverse on sides to pick up a distance when needed. Here he is just boringly running.
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u/scarlet25b 14h ago
Your right this does not look good.
Not because it's cinematic action game.
But nothing in this scene makes it feel special. If you told me this was spider man with a Wolverine skin I would believe you.
They should have made Wolverine more of linear game in tight quarters or something to increase action and verocity. The open space and slow speed of Wolverine makes this look like a bore to play.
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u/Paul_the_sparky 12h ago
The traversal in Spider-Man was fun though. Swinging through the city tailing an escaping car beats the on rails plodding on show here
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u/Other-Emu1829 14h ago
Of course thats what Sony does. Last of Us. Horizon Zero Dawn. God of war even. Spider-Man too
It's totally fine not liking the style of games, but you also then have to admit the game just isn't for you. Which I know is a cop out thing to say, but I mean how else do you spin it
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u/rondo_martin 14h ago
I think it's just played out at this point. You can do much more interesting things with an action adventure game and especially a Wolverine game
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u/TheFergPunk 13h ago
I do wonder if Sony have went to the well one too many times with these set piece heavy cinematic games.
I know there's other types of games they make, but this type is a huge chunk of their output. And maybe the similarities between these games are starting to blend in.
I bet in this game there'll be a climbing section where you're pushing forward and there's no fail state.
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u/ImportantQuestionTex 13h ago
Eh, I think Last of Us works, GoW is different enough that it feels fresh playing it. Horizon tries to differentiate itself.
But I can't tell the real difference between this gameplay and Uncharted or Spider-Man. And I liked Spider-Man Miles Morales and 2 lol.
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u/42tfish 14h ago
Oh I’m completely aware they’re not for me. I’m a big gameplay first type of gamer, as such I’m a big souls fan.
I hate this trope, if you can call it that, of having minutes long basically interactive cut scenes, or these super scripted set pieces which appears to be what is in the video.
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u/Budget-Rich-7547 13h ago
Did you try Mortal shell 2 demo? Also wuchang is getting a sequel 😳
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u/anownedguy 13h ago
Are we finally allowed to say this out loud? Everyone acts like Sony exclusives blow the Xbox out of the water and only idiots would buy an Xbox, but yet I can't seem to actually finish any of them.
Except ratchet and clank, I played through that twice.
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u/ScottishRando37 13h ago
It feels weirdly generic. Swap out wolverine for generic protagonist x, y, or z and it wouldn't feel out of place.
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u/SchemingVegetable 13h ago
This game, Uncharted, Spiderman... bah. Scripted sequence -> cutscene -> scripted gameplay. You punch a grunt a couple of times and then press the finisher button to watch a couple seconds of finisher animation, rinse and repeat.
This is why I just don't vibe with any mainline Sony games
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u/Evenmoardakka 13h ago
this looks awful
red trail to make sure nobody miss it, movement too linear, might as well be a hallway with tricks.
and im pretty sure its scripted as its less of a chase and more of "reach point b in x time to trigger cutscene"
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u/Dependent-Swimmer-95 11h ago
Hand are whole ass ninjas. Bro should be jumping and flipping and kicking off walls and stuff. Make it more cinematic. Dude is just running in a straight line with weird posture lol.
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u/HombreGato1138 14h ago
Shouldn't his claws cut that cable like butter??
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u/stigma_wizard 13h ago
Video game companies have gotten so lazy with their wand-wavey "zipline" mechanics.
In Assassin's Creed (not implying that they started the zipline trope, just a notable example), you had to have a special hook for your blade in order to zipline. Nowadays it just seems like whatever the character is holding is adequate to be used to zipline across a map.
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u/Grigoran 12h ago
I miss when all a character had to do was jump and press the circle button. Miss you, Sly
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u/SevroAuShitTalker 10h ago
One of my favorite things in Deadlock (the valve moba) is that each character rides the zipline a but different to better fit the character model/style
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u/King-Arthas-Menethil 13h ago
Looks like it's going on the side of his claws? Feels like the dismount should have cut it though.
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u/After-Atmosphere7125 13h ago
I think this is probably the worst clip you could use to showcase your game 💀
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u/Kells90210 9h ago
They literally showed fighting and stealth gameplay, this is what THIS Redditor chose to post.
This is 10% of the showcase
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u/LeaveMeBeWillYa 9h ago
Judging by the comments here, OP posting the chase part rather than the actual gameplay and your downvote, I'd say this sub has an agenda to make this game look bad.
Don't know why but it's rather sad to see bitching about a game looking bad when they are reacting to a single clip of a part that isn't the major focus of the game
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u/DiggityDog6 5h ago
Yeah these comments are ridiculously judgmental for what amounts to 10% of the gameplay and probably one single mission in the entire game. Especially considering OP chose to cut off the video the moment that any combat popped up.
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u/foxtidog 1h ago
This subreddit as a whole, and all other ones that focus on one thing like "comics", are just all cult followings.
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u/Johncurtisreeve 13h ago
I’m probably going to get really hated on, but the content I’ve seen for this game in general doesn’t honestly look that entertaining to me, especially when compared to the Spider-Man games. But yeah, this video in particular doesn’t look that great and I’m really not trying to stir up anything. I love insomniac.
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u/pratzc07 13h ago
I don't think you will get hated on the more I see the more drab, boring, uninspired and wait for deep sale this game is turning out to be especially for a stacked out September with Onimusha and other titles hitting around the same time.
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u/Hydra_Kitt 13h ago
I feel you. I think its because Wolverine as a character is more fun to watch than to play because of his ability set. A movie or comic can fast forward traversal but in a game he doesnt really have movement like that. Whereas Spider-Man is ALL traversal.
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u/Johncurtisreeve 12h ago
That’s honestly exactly how I feel when I first heard it was announced. My first thought was what are they going to do with him? There’s considerably less concepts they can do with him then with Spider-Man in terms of gameplay.
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u/Hydra_Kitt 12h ago
Right! I know Wolverine has animalistic tendencies in the comics but he still has no traversal and his personal villains aren't really that interesting.
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u/Nova225 13h ago
So far the only impressive thing they've shown is the gore mechanics
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u/SilverKry 12h ago
Which if you played the old Wolverine Origins movie game game on PS3 or 360 it's nothing new at all.
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u/sosoconfused08 13h ago
If you commented this on a Sony, marvel or insomniac sub you are for sure getting shit on. Superheros are played out for me but I still had high hopes for such a classic character. Everything I've seen makes it seem like it's on rails and you just tap a button when Jean tells you to after smashing X or whatever.
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u/NoireResteem 13h ago
Not going lie this doesn’t look that impressive, even the dedicated gameplay segment we had a few months back looked just okay. Sony games are really just starting to look and play all the same…
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u/PoolPartyWithoutTheL 5h ago
I don't even need to read the comments, because its all gonna be constant complaining....
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u/Switch-Axe-Abuse 13h ago
This just makes me want to play Infamous Second Son again tbh. Modern Sony titles just feel so generic and soulless.
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u/Hi_Limee 14h ago
Do we really need a bright red illuminated line when he's right f****** in front of you do we really need that kind of hand holding
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u/throwaway4days484848 14h ago
This entire game is going to be one big hand hold, everything looks so easy and scripted.
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u/Crossdress-Fan- 12h ago
I "love" how he looses all momentum when he jumps out of the wire
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u/Different-Chance-455 7h ago
Now that you mentioned it, I can't unsee it. It's terrible.
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u/Snomann 9h ago
God, I hope you can turn at that weird red trail off. I feel like its kind of lazy game design if you need a glowing trail to tell you where to go.
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u/Jack-Castle- 9h ago
I like that it's more grounded, but I feel like Wolverine should be as fast as Cap when running at full speed
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u/Teamawesome2014 13h ago
Doesn't wolverine run on all 4s when he's trying to go fast?
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u/alessandrolaera 4h ago
has any of you guys watched the full trailer? I don't think this hate is that deserved tbh
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u/spazzxxcc12 13h ago
oh wow, yall are miserable
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u/Dependent-Swimmer-95 11h ago
Eh, this actually does look kinda bad tho. The rest of the game could be perfect and I’d still say this chasing sequence is odd lol
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u/DiggityDog6 5h ago
Cool but people are acting like this is the entire game. A mission that most likely constitutes 1% of what you’ll be doing in the course of this game = garbage running simulator slop in these people’s minds. It’s actually ridiculous.
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u/dariojack 7h ago
i am not taking anythign in this thread seriously you idiots are crying as hard as you can over a person running
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u/trio3224 13h ago
I was hoping they'd either augment his movement abilities with gadgets to make him more interesting in an open world, or they should've made the game more linear. I was worried about this exact issue and unfortunately, it looks like movement is gonna quite boring and combat will be the only good thing. Bit of a shame coming from the Spider-Man games where just moving around the city on its own was fun.
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u/Low_Boot_1426 9h ago
The red line trailing behind the guy so players don’t get lost and confused is killing me lol
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u/Vikings_With_AKs 9h ago
I love action sequences where it's on rails and I can do nothing but press W
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u/-lxlKHARMAlxl- 9h ago
Holy crap that looks insanely boring. It checks all the generic cliches. Sighs...
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u/TheMightyDab 13h ago
Looks like X-Men Origins Wolverine will somehow retain its crown
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u/-FalseProfessor- 12h ago
I just want to point out that the red line is clearly meant to be a scent trail mechanic that fades as the target gets farther away. It makes sense as a thing for Wolverine to have.
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u/Loud_Examination_138 8h ago
Wtf this subreddit is fucking miserable. Ill be enjoying the hell out of this day 1...yall stay miserable
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u/OldRancidSoups 13h ago
Lots of negative takes from random-word-123 accounts. This game looks great to me. Can’t wait to play it.
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u/Dependent-Swimmer-95 11h ago
Reddit is weird. A lot of people like myself, make accounts and forget to make a username so Reddit gives you one. Once it’s too late you cannot change it at all.
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u/Glum_Animator_5887 14h ago
So far all we have seen is wolverine running in a straight line , with super standard 3rf person gameplay
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u/Loli_Queen 12h ago
I'm not a linear game or scripted gameplay hater. I loved Uncharted and it's basically that with some arenas in-between. But this doesn't look very good, seems to me you are just pressing forward. This game hasn't intrigued me in any trailer or video I've seen
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u/Omega_Boost24 13h ago
You'll never find another game as smooth as TLOU2, I'm not a fan but TLOU2 is incredible
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u/findaill65 12h ago
I can't be the only one thinking about what should have happened to that rope he swung down on.
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u/Sure_Distribution809 13h ago
Thank god they put a big red line otherwise you might get lost in that hallway